Open a document. Here we have used all House Color, font and textures. Please feel free to change it according to the color schemes you wish. To start with, we need 3 texture. Texture 3 Place the texture1 as the 1 bottom most layer. Next place the texture 2 vertically aligned on top and the third texture in the center. Using the rounded rectangle shape, with 25px radius, draw a shape. Go to the path menu and click the “load path as a selection” button. Select the texture3 and press Crtl + Shift + I to inverse the selection. Hit the delete key to remove the selected area. From the blending options menu, apply Drop Shadow with the following settings. Apply the Inner glow with #D6BB94 color. Now it will look like this. Lets apply a shape on top of the center texture. From the Shapes tool (Ctrl+ U), select the custom shape ” flower7″ as shown below. Fill it with white color. Set the layer blending to “Saturation”. Now , change the opacity slider to 55%. Next typos. Here we will use Miasm font . 40pt. Align it to right with a 10px margin. Change the default color to #ab987d. This color will blend with the background color. From the layer style select > Bevel and Emboss> change the style to “Emboss” and Technique to “Chisel Soft”. Now Place the logo on the right side and put down the details in two lines. Top put the functions of the firm, and below put the communication details. ( You can change the layout as you wish. But keep in mind that it should align properly). Now type the website address in same font size and change the bevel settings as below. Place it at the center bottom as shown below. We are done with it. Layouts are endless. Here is another one. These are the basics. But You can do it better. Thankyou!
Size : 3.5 × 2 inches (89 × 51 mm). If you are planning for a flush cut , we need to keep a bleed . So make the document size to – 3.75 × 2.25 inches
Resolution : 300dpi
Mode: CMYK
These are the standard settings for a business card.The paper should be around 350gsm.
Texture1
Texture 2
In the document place the texture1 , texture2 and texture 3 - one by one, by making new layers.
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